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Kristanix Games

Kakuro Epic
Mahjong Epic
Solitaire Epic
Sudoku Epic
Theseus and the Minotaur
Word Twist
Yatzy Twist
Zamby

Kakuro Mini
Sudoku Mini

Clue Detective Game
Mahjong Escape
Poker Superstars II
Risk II
Slingo Quest
Tri Peaks Solitaire
Yatzee

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Kristanix Games - Game History

Over the years we have created many games. Below you will find a list of both our current, and old games. This is also where you could get a sneak peek at upcoming titles, so maybe you should check back here from time to time!

Current Games

Yatzy Twist - Released June 2008
Word Twist This is a Yahtzee game where you can enjoy two versions of the old family favorite. In Yatzy Twist you can enjoy both normal Yatzy, and the unique Maxi Yatzy, a game with six dice and more categories to put points in.

Word Twist - Released April 2008
Word Twist This is a word game combining two different techniques; word making, and phrase guessing. You make words from random letters, and by doing so, reveal letters in a hidden phrase.

Solitaire Epic - Released March 2008
Solitaire Epic This is a solitaire game consisting of three different solitaire variants; Klondike, Matching and Tri-Peaks. The game also features a level editor where you can make your own Tri-Peaks/Matching levels.

Theseus and the Minotaur - Released December 2007
Theseus and the Minotaor This is a maze solving game we made for game designer, Robert Abbott. Abbott created the original paper based game back in 1990. This version contains more than 80 levels and a level editor.

Mahjong Epic - Released November 2007
Mahjong Epic Mahjong solitaire is a simple and addictive tile matching game. In Mahjong Epic you can enjoy 100 cool levels and also make your own layouts.

Zamby and the Mystical Crystals - Released June 2007
Zamby and the Mystical Crystals Zamby and the Mystical Crystals is our biggest project till now. This is a fantasy puzzle adventure, where you must help the young hero, Zamby, through 150 levels, exploring a vast mystical land filled with monsters and challenging puzzles!

Kakuro Epic - Released Early 2007
Kakuro Epic With Sudoku Epic being a success, we followed up with Sudoku's big brother, Kakuro, in this Windows game using the same user interface as our Sudoku Epic game. Kakuro Epic has been translated into German, among other languages, and is being sold at retail stores in Europe. The Mac version was released in the autumn of 2007.
 
Kakuro Mini - Released Early 2007
Kakuro Mini With Sudoku Mini being a success, we followed up with Sudoku's big brother, Kakuro, in this Pocket PC game using the same user interface as our Sudoku Mini game.
 
Pirates of the Atlantic - Released Late 2006
Pirates of the Atlantic Pirates of the Atlantic was our biggest project at the time, and was our first game with outsourced graphics and music. In the game, you must defend your fortress against attacking pirates, blasting them to pieces with your mighty cannon! Not much thinking is involved in this game, just a pure, old-fashioned clicking frenzy.
 
Sudoku Mini - Released Early 2006
Sudoku Mini With Sudoku Epic being a success, we followed up with a Pocket PC version called Sudoku Mini. Sudoku is very fitted for handhelds, so making a Pocket PC version felt only natural.
 
Sudoku Epic - Released Summer 2005
Sudoku Epic Before the big Sudoku boom, we saw an opportunity for creating a Sudoku game for Windows. It later became a big success. Sudoku Epic has been translated into German, among other languages, and is currently being sold at retail stores in Europe. The Mac version was released in the autumn of 2007.

Legacy Games

Word Dance - Released Spring 2005
Word Dance We wanted to create three completely original puzzle games, and the result was the three games compromising our "Puzzle Collection". The first game was Word Dance. In it, you play four different types of word puzzles. It was quite fun actually!
 
Jungle Frenzy - Released Spring 2005
Jungle Frenzy The second game in our "Puzzle Collection" was Jungle Frenzy. A "falling crystals" game! Three weights, and the crystals keep comin'. You have to put a certain amount of crystals in each container to add up to the goal weight.
 
The Shepherd - Released Spring 2005
The Shepherd Third game of our esteemed "Puzzle Collection". The game is divided into two parts. Part one features a young shepherd-hero, bravely guiding his sheep through the dangerous woods. Assuming he didn't mess up, he then proceeds to lead them safely into his farm and into the barn, where the butcher awaits (just kidding!).
 
Shuffle Puzzle - Released Late 2004
Shuffle Puzzle Trying to extend the puzzle genre led us to create the "revolutionary" game, Shuffle Puzzle! An amazing experience where you got a picture that was all messed up, and you had to slide blocks around to try and fit the pieces together in the correct way! WOW!
 
Memory Puzzle - Released Late 2004
Memory Puzzle We wanted to test SDL, the multimedia library, and we did it by making a remake of our old memory game, and Memory Puzzle was the result of that.
 
Kristanix Yatzy - Released Summer 2004
Kristanix Yatzy Our first sequel! Kristanix Yatzy was a remake of our old yahtzee game (hey, even Hitchcock re-made his own movies!), and was the first game we made under our new name, Kristanix Games. It was an odd affair, but the public seemed to like it, especially our family!
 
Amazing Squares - Released Early 2001
Amazing Squares Amazing Squares was our first real game made using DirectX and not with a Windows interface. It was a Tetris variant, with some fun features like saving blocks for later, skin mode and "ground breaking" visual effects! It also included the infamous "Psycho" mode, where the blocks "came alive"! Wohoo, look out! The puzzle pieces are alive!!
 
Think-A-Lot - Released Early 2000
Think-A-Lot Having had fun creating our first game, we experimented more with making Windows interface games. Think-A-Lot was a classic memory game where you have to open two-and-two similar images at a time.
 
X-Yatzy - Released Late 1999
X-Yatzy X-Yatzy is a Yahtzee game, and was the first game we ever created. It was a simple school project extended into a full game. We created the graphics and music ourselves and the whole package pretty much sucked from day one! But of course, this was our first step into world of game design...

You can find more games at Sun Bear Games.

Thursday, August 28, 2008
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